@startuml
sprite $42_group [48x48/16] {
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000000000000590000000000EDA5000000000000027BD900
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000002EFFFFFFFFFFFFF5000FFFFFFFFFF28FFFFFFFFF900
0000002EFFFFFFFFFFF50000FFFFFFFFFB02FFFFFFFFF900
00000002EFFFFFFFFF500000FFFFFFFFF2009FFFFFFFF900
000000002EFFFFFFF5000000FFFFFFFF70000DFFFFFFF900
0000000002EFFFFF50000000FFFFFFF9000002DFFFFFF900
00000000002EFFF500000000FFFFFF600000001CFFFFF900
000000000002EF5000000000FFFFA200000000005DFFF900
000000000000250000000000A85100000000000000279600
000000000000000000000000000000000000000000000000
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}


!define FA6_42_GROUP(_alias) ENTITY(rectangle,black,42_group,_alias,FA6 42_GROUP)
!define FA6_42_GROUP(_alias, _label) ENTITY(rectangle,black,42_group,_label, _alias,FA6 42_GROUP)
!define FA6_42_GROUP(_alias, _label, _shape) ENTITY(_shape,black,42_group,_label, _alias,FA6 42_GROUP)
!define FA6_42_GROUP(_alias, _label, _shape, _color) ENTITY(_shape,_color,42_group,_label, _alias,FA6 42_GROUP)
skinparam folderBackgroundColor<<FA6 42_GROUP>> White
@enduml